The Dancing Tree


Collaboration with Jessica Shen. Created in Maya and After Effects. March 2015.

To create this animation, we captured motion-capture data of several dance segments and used MEL scripting to generate a dynamic abstract tree.

My main role in this project was writing MEL scripts to generate the tree from the mocap data. I wrote a script which constructed polygonal strips through space for each of the motion capture markers. For each motion capture marker, the script followed its motion frame by frame and created polygons with vertices at the position of the motion capture markers in the frames, which generated the polygonal strips. I also wrote a script to key visibility for the polygons in the strips to give the effect of a growing tree.